“Stuff I learned from Video Games” by Chris G (aka paperbeatscissors on DeviantArt)
Our parents might have kept telling us that video games are violent and although that is true, one particular artist has a different opinion. Artist Chris G. (also known as paperbeatsscissors) created a collection of video-game inspired illustrations that gave the gaming geek a life lesson and surprisingly they are very true if you recall playing these video games.
Games like Mario, Pokemon, Sonic, etc and though we never thought Mario the Italian plumber had a moral lesson to teach us, he apparently does. Anyway, onto the actual illustrations, all I can say is that they are drop down gorgeous, very simple and ridiculously cute, I almost like them more than the originals and that does not come easy.
Each of the characters has a great resemblance of the original but has a different art style one which I wish I could do the same. For more interesting art from Chris, check out his DeviantART gallery.
Pixelated Haunted Mirror
It’s not dark magicks, it’s science! Which is close enough, I spose. Grab yourself an IOIO boar, an antique mirror, and a specialized Android app and you can upload your own static and moving images, set to a proximity sensor that boots up when somebody approaches, hopefully scaring the pixelated bejeezus out of them. Catch all the How-To’s over at Instructables and check out the video of some of the animations below:
Official Star Wars Glasses by Lessthanhuman
Officially-sanctioned by LucasArts, these color-coordinated Star Wars reading glasses are the sleekest form of eyewear in any galaxy, be it ours or one far, far away. Even a Bantha can see that! Soon to be available through aigan, though it looks as if they’ll only be available in the Outer Rim of Japan and not in the Core Worlds.
Japanese Artist ‘Makaon’ makes Video Game and Nerd-Culture Icons from Aluminium Cans.
Film and TV’s Best Quote Prints by Tiago Lopes da Conceição / El LoCo
All prints available at Society6 with free shipping available through September 16th, bitch!
While many of us played these games featured in Steven Lefcourt’s 8-Bit Fatality series, how many of us stopped and thought about how our actions were affecting those who inhabited these 8-bit worlds?
If you prick them with an arrow do they not agonize? If you tickle them with electricity do they not fry? If you poison them with an overabundance of air do they not spill their guts? And if we wrong them, shall they not seek revenge? Of course, they may seek revenge but we’ll just stomp, smash, devour, and more all over again!
And if this series wasn’t too much of a reality check, you may also like The Darker Side of 8-bit.